Next Reality Features

News: Unity Releases EditorVR Experimental Build Days After Unity 5.6 Beta

Unity released the Beta 5.6 on December 13 with a bunch of new upgrades in the works, including support for Vulkan, better instancing options, and more improvements to particles—to name just a few that are potentially relevant to the mixed reality community. And today, December 15, Unity has just released the EditorVR that we reported on a few weeks ago as a part of their "Experimental" builds.

News: Adam Cosco's Short Film 'KNIVES' Ups the Ante on Virtual Reality Moviemaking

While you can't turn art into a formula, the film industry has managed to come stupidly close. While many storytelling principles still stand across mediums, successfully crafting a compelling, immersive narrative in virtual reality requires a brand new rulebook. Through trial, error, and success, writer/director/editor Adam Cosco figured out the right rules to follow (and break) in "KNIVES"—his latest 360-degree short film. The film tells an old-fashioned tale of a woman, Kelsey Frye, strugg...

News: This App Shows How HoloLens Can Make Healthcare Safer

If you've been to the doctor enough, you know that the medical staff can make a variety of mistakes from time to time. They're human and that's normal, but errors in the medical field can often have significant negative impacts. At Boston's 2016 HoloHacks event, a team of developers created HoloHealth to mitigate human error in common healthcare tasks.

News: Concept App HoloTwin Uses Holograms to Control Real World Objects

Spending time in a holographic environment brings the virtual world to life, but it doesn't actually create much interaction with your physical environment. So Daenet created a concept app called HoloTwin to demonstrate how holograms and real-world devices can interact with one another. While very simple, HoloTwin uses a holographic light bulb as a virtual switch for an actual, physical LED light. While you wouldn't want to strap on the HoloLens every time you wanted to adjust the lighting in...